Dragon Slayer IV: DrasleFamily (MSX)
Dragon Slayer IV: DrasleFamily |
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Developer: Nihon Falcom This game has unused graphics. |
The MSX Dragon Slayer IV was the third version of the game, following the Famicom/NES and MSX2 versions. It shares code with the latter, but the dungeon map is almost entirely based on the former.
Unused Sprites
The game's graphic tiles include four monsters which are never seen in-game in enemy groups 4 and 7. They do not have any associated color or behavior, so they are shown in grey here. These appear in the game data for all three versions of the game. This includes:
- Bee form of the giant enemy, which would show if its behavior allowed it to climb a ladder.
- Monch, an intelligent monkey (named in guidebooks).
- An unknown humanoid with a helmet.
- An unknown goat-like humanoid.
The family has side-facing sprites that might have been intended for an introduction (like in the MSX2 version) or ending sequence (like the Famicom/NES version).
In the family home, two portraits appear on either side of the door, each of which represents one of the grandparent characters who allow you to save and load passwords. There is a third portrait of an unknown character amongst the background tile data, encoded in a blue color, which is never used. This same unused portrait is present in the Famicom/NES version.
Many unused 8×8 background tiles contain what appears to be the Japanese character ア enclosed in a box. This unused marker tile appears in many places across the tile data, and is present in all three versions of the game.
Unused Title Screen
At $006B25 in the ROM appears an unused version of the title screen. This is a remnant of data from the MSX2 version, which has a mostly identical tileset layout for its title screen, but because a few tiles were changed they will appear incorrect in this unused copy of the data in the MSX1 version.
Item | Image and Tileset |
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MSX1 Title Background | |
MSX1 Unused Background | |
MSX2 Title Background |
Sound Test
Hold the K key while the game starts up. It should display "SOUND MODE" on the title screen. Press ENTER to begin the game. On the character select screen, pressing SHIFT just above the left portrait will restart the current song. Pressing SHIFT or Z just above the right portrait will switch to the next song.
The Dragon Slayer series
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PC-88 | Dragon Slayer |
MSX | Dragon Slayer IV: DrasleFamily |
MSX2 | Dragon Slayer IV: DrasleFamily |
NES | Legacy of the Wizard • Faxanadu • Romancia |
SNES | Dragon Slayer: Eiyuu Densetsu • Lord Monarch |
Genesis | Lord Monarch: Tokoton Sentou Densetsu |
TurboGrafx CD | Dragon Slayer: The Legend of Heroes • Kaze no Densetsu Xanadu • Kaze no Densetsu Xanadu II |
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Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Nihon Falcom
Games > Games by platform > MSX games
Games > Games by publisher > Games published by Nihon Falcom
Games > Games by release date > Games released in 1987
Games > Games by series > Dragon Slayer series