If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!


From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen


Also known as: Puzzle Boy (JP)
Developer: Atlus
Publisher: Acclaim Entertainment
Platform: Game Boy
Released in JP: November 24, 1989
Released in US: March 1990
Released in EU: 1990

LevelSelectIcon.png This game has a hidden level select.

NotesIcon.png This game has a notes page

Kwirk is a puzzle game for Game Boy. Its sequel is Amazing Tater.


Miscellaneous tidbits that are interesting enough to point out here.

Unrandomized "Heading Out?" Mode

The floor schedule in "Heading Out?" mode is usually generated randomly, but if you hold Left + Select while confirming the "select display" menu, it will override the randomization and the number of floors selected, and play all the floors in the selected skill level (30 in Easy, 50 in Average, 40 in Hard) exactly once in order according to the game's internal numbering.

The floors are still subject to being randomly inverted vertically, though - the code skips seeding the RNG, so the set of levels that are inverted will always be the same unless you have played an earlier round of "Heading Out?" to affect the seed.

(Source: CaH4e3)

Careful Movement Mode

Not documented in the manual, holding B disables movement auto-repeat. Pressing and holding the D-Pad will move the player character just once. You have to release the D-Pad and press it again to take another step.

(Source: Original TCRF research)