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Prerelease:Metal Gear Rising: Revengeance

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This page details prerelease information and/or media for Metal Gear Rising: Revengeance.

Metal Gear Rising: Revengeance is a spin-off of the famous Metal Gear franchise, the game first started as "Metal Gear Solid: Rising" but then changed to "Metal Gear Rising: Revengeance" after switching developers from Kojima Production to PlatinumGames.

Development Timeline

2009

  • Jun. 1 - The game is officially revealed at E3 2009 at the Microsoft panel.

2010

  • Jun. 13 - The game is shown off again at E3 2010 at the Microsoft panel.

2011

  • Date unknown - Kojima cancelled/put the project on hold.
  • Dec. 10 - The game is shown off again at VGA 2011 with PlatinumGames developing the game.

2012

  • Jun. 4 - The game is shown off again at 2012 with a new trailer and a gameplay video.

2013

  • Sep. 19 - The game is shown for the last time at TGS 2013.
  • Feb. 21 - Metal Gear Rising: Revengeance is released in Japan.
  • Feb. 19 - Metal Gear Rising: Revengeance is released in North America and Europe.

2009

E3 2009

Metal Gear Solid: Rising is officially revealed to the public at E3 2009. Only a 45 second teaser trailer was shown, and it included little to no information about the game.

2009 info

Metal Gear Solid: Rising was supposed to release the same day as the console versions. Quote from a French game website "Konami vient de confirmer une rumeur persistante depuis l'annonce de Metal Gear Solid Rising : le jeu sortira également sur PC, en même temps que les versions console." Which translates to "Konami confirmed the release of Metal Gear Solid Rising on PC at the same time as the console release."

(Source: MGSR PC PORT)

Footage

2009 Metal Gear Solid: Rising CG teaser.

2010

E3 2010

A new Metal Gear Solid: Rising CG trailer was shown to the public at E3 2010 showing a CG cutscene of Raiden fighting a brute and a gameplay showcase of the game.

Footage

2010 Metal Gear Solid: Rising CG teaser with gameplay at the end.

2010 Metal Gear Solid: Rising gameplay clip.

2011

VGA 2011

First Metal Gear Rising: Revengeance trailer, the development team changed from Kojima Production to PlatinumGames.

This Trailer contains cutscenes with old models and unused gameplay.

2012

E3 2012

2 Trailers showcasing gameplay from around this time were shown, with a multitude of differences. Although, the general gameplay appears to be similar.

As can be seen, things like the HUD and Blade Mode effects and color were changed. A handful of unused lines from Boris also appear in the second trailer. Raiden also seems to constantly have a lightning effect around his body, and can seemingly scale larger walls. Although both areas in the trailers are used in the final game, the objectives shown in the trailers for the player to complete are not. Probably for demonstration purposes only.

2012 Build Press Screenshots

Unknown build of the game with screenshots sent to video game websites. These screenshots feature the unused PMC Sentinel Soldier.

Mgr01.jpg
Mgr03.jpg
Mgr07.jpg
Mgr08.jpg

MGR:R Differences

In the trailer, there are slight differences that differ in the final release of the game:

  • Different HUD for the healthbar.
  • Different stealth kill animation for killing enemies from behind.
  • Slight color differences.
  • Raiden's sword had lightning animations that never turned off, unlike the final game where lightning turns off after a while of no usage.

HUD Changes

First HUD

First HUD revealed to the public in a 2011/2012 trailer.

Hud.png

Second HUD

Second HUD shown, found in obscure MGR:R press pictures.

Mgrhud2.png

Third HUD

Third and last before the final one, shown in the last trailer of the game before the release.

Mgrhud3.png

Sam Design Change

Sam2011.png
(Source: Reddit)

Model Changes

Metal Gear Ray

Metal Gear Ray's design from the 2011 VGA trailer.

Oldgear.png
Oldgear2.png
Oldgear3.png