If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Sega Rally 2 (Arcade)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Sega Rally 2

Developer: Sega AM4
Publisher: Sega
Platform: Arcade (Sega Model 3 Step 2.0)
Released internationally: 1998
Released in JP: February 18, 1998

MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.

Sega Rally 2 follows on from the 1995 classic with the renewed Model 3 hardware, a car roster more than double the size of the one of the previous game (in which the famous Delta HF Integrale and Celica GT-Four ST205 pair returns, hidden behind a set of all but weird unlock criteria) and an all-new selection of tracks. It received home ports of often said to be controversial quality to Windows and the Dreamcast in 1999, adding a whole slew of bonus content.


Unused Sounds

To do:
  • Investigate more. There are a few exclamations (e.g. a longer "finish!", "congratulations!", "Sega Rally 2!", "beautiful!", "concentrate!", "perfect!", "well done!", two recordings of "wow!") and many turn instructions that I suspect are unused.
  • There's also a ton of complete instructions strung together from the direction sound clips that are not used in any of the arcade tracks, though these will be a pain to rip and might not be all that interesting anyway.

Sound effects are present in ICs 22 and 24 (as 11 KHz raw audio, conveniently in alphabetical order!), and there are a fair few that are not used in gameplay. Some of these would later be used in the home versions of the game.

ST Name Clip Transcript Notes
Six hundred!
Seven hundred!
Eight hundred!
Nine hundred!
Sudden Hazards
Suddenly, crest!
Suddenly, crest; jump!
Suddenly, bump!
Keep right!
Keep left!
Hairpin left! The only left-turning hairpin in the game is the open one on Mountain.
Long crest!
Bump! Used in the Desert SS2 track on the home versions.
Through kink!
Slippery! Used in the sunny version of the Snowy SS2 track on the home versions.
Ice! Used in the Snowy SS1 track on the home versions.
Double tighten! Is not present in the sound test by itself.

Regional Differences

The attract sequence song "Go! Go! Sega Rally" has (a rather cheesy set of) vocals in the Japanese version of the game, while the overseas version uses the instrumental version (named "Go! Go! Sega Rally-INST" by the sound test in the home ports) used on the Riviera track on all versions. The vocal version remains in the ROM of the Western version, rendering it unused.

Go! Go! Sega Rally (Japanese)

Go! Go! Sega Rally-INST (Western)

In addition, in the Japanese version of the game, when the Mitsubishi Lancer Evolution and Toyota Corolla are shown prominently on the screen, the names of Japanese Asia-Pacific Rally Championship drivers Yoshihiro Kataoka and Yoshio Fujimoto are shown below the name of their respective cars.

Revisional Differences

To do:
  • Upload images of the old liveries being featured in promotional artwork.

The original version of the game (then exclusive to the Deluxe cabinet) features different liveries on two cars, both based on the 1997 WRC season: the Ford Escort has its orange, white and dark blue Repsol livery, while the Toyota Corolla lacks its MoviStar branding on the front bumper and fenders. The paint jobs were changed to their more well-known Ford/Valvoline and MoviStar-branded versions, respectively, with a ROM update introduced with the twin type cabinet, to correspond to the new liveries in the then-current season.

Sound Test Oddity

For some odd reason, "Big Sur", the high score screen music, is present twice in the BGM section, even more interestingly both times as BM_RESULT.