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Talk:Lennus II: Fuuin no Shito

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Where is the Dev Room

Apparently the game has a dev room only accessible with a (walk through walls?) code. Here's the info taken from http://www.dynamic-designs.us/d-dforum/viewtopic.php?f=12&t=111&start=20

"One of the blocks contained a significant amount of dialogue from a secret chamber the developers created for their own conversations. This feature was not accessible to gamers, but Bongo` managed to crack it open, and he gave us a code that allowed us to walk through a locked door in the final scenario. Inside, we could talk to programmers, developers, and other people involved in the Japanese project, and one fellow represented the author of the Lennus series." Hopefully someone can find it again and post it here? ReyVGM (talk) 23:23, 3 August 2016 (EDT)

I suspect the room itself is probably its own map that can be accessed using the map select in the debug menu. As for where the locked door is, that'll take someone who actually knows the game (four and a half years after making this article and I still haven't played it...) --Devin (talk) 23:32, 3 August 2016 (EDT)
Can you upload all the images? Thanks. --NewUserNameAgain (talk) 04:26, 12 August 2016 (EDT)
Is that necessary for the site? I guess it counts as unused/inaccessible content since you need to use a code, but still, having 30+ images might be too much. ReyVGM (talk) 12:28, 12 August 2016 (EDT)
Makes sense.
If there's no problem can you send me the images? I just wanted to compare with the in-game credits! --NewUserNameAgain (talk) 12:50, 12 August 2016 (EDT)
Edit: Or you can record a YouTube video? That would be nice. Thanks. --NewUserNameAgain (talk) 12:54, 12 August 2016 (EDT)
  • If you can use an emu, then follow these quick easy steps to enter the dev room:
    1) Enter this PAR code on the emu: 7E5B3C01
    2) While playing, Press L+R+Left on controller 2 to open the debug menu.
    3) Press Select 4 times to get to the Map menu, and choose map 1E5H.
    4) Press Y to enable movement on the map. If you are stuck inside a wall or something, press R to enable Walk Through Walls (press again to disable).
    If you don't have access to an emu, then let me know and I'll host the pics somewhere. ReyVGM (talk) 21:30, 12 August 2016 (EDT)
Thanks, I'll try this later on. =)--NewUserNameAgain (talk) 09:51, 13 August 2016 (EDT)
It worked. Thanks. =)--NewUserNameAgain (talk) 10:31, 13 August 2016 (EDT)