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Terra Cresta (Arcade)

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Title Screen

Terra Cresta

Developer: Nichibutsu
Publisher: Nichibutsu
Platform: Arcade (custom)
Released internationally: October 1985


Carts.png This game has revisional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Terra Cresta is Nichibutsu's follow-up to Moon Cresta (although it originally wasn't planned to be) and their most well-known game, arguably as influential to the shoot-'em-up genre as Xevious, Gradius, and R-Type.

Version Differences

Music

Hmmm...
To do:
The recordings from emulation seem to run a bit slow compared to the actual arcade version. If so, upload corrected versions or recordings from actual hardware.

There are two versions of the soundtrack composed by Kenji Yoshida, made for the Yamaha YM2203 and YM3526 chips. The latter chip was in short supply at the time of development, so the former was used as an alternative.

Based on this, it can be said that the FM version of the soundtrack is the original, and the SSG version was done afterwards.

One significant difference between the two versions is that songs run a lot shorter in their SSG versions:

Song title FM (YM3526) SSG (YM2203)
Game Start
Theme of Terra Cresta
Restart
Last Start
Turbo
Raddish / Dycoon
Mandora
Game Over
Marching Roster (Name Entry)

Sound Effects

Hmmm...
To do:
Rip the sounds for both versions and compare.

Although the YM2203 soundtrack uses the SSG part of the OPN chip, the game uses the FM channels for sound effects anyways. Even then, there are differences due to the way both chips process FM sound.