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Through the Looking Glass

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Title Screen

Through the Looking Glass

Developer: Apple
Publisher: Apple
Platform: Mac OS Classic
Released in US: 1984


DevMessageIcon.png This game has a hidden developer message.
CopyrightIcon.png This game has hidden developer credits.
GraphicsIcon.png This game has unused graphics.


ProtoIcon.png This game has a prototype article

Carroll's Alice stars in this real-time battle of chess moves, written by Apple's Steve Capps during development of the original Macintosh.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Modding Instructions

The game stores its sprites in a pair of ordinary, visible MacPaint documents. At the bottom of the file "Pieces" are some tips on how players can modify them.

The player bitmaps can be changed. The black area MUST be preserved, so the pieces can get no wider or taller. After you edit the players, copy the file over the Masks file. Then, lasso each piece and fill with black pattern. ©1984 Apple Computer

Unused Icons

As a bonus, the disk includes a maze generator called Amazing, which holds some unused ICON resources (probably doodles by Capps):

Through the Looking Glass (Mac OS Classic) - Coke.png

ICON ID 1 shows what must have been a familiar sight around Apple as the Mac's ship date loomed.

Through the Looking Glass (Mac OS Classic) - Twiggy.png

ICON 2 depicts one of Apple's FileWare, or "Twiggy", diskettes. In a case of "Not Invented Here" syndrome, these famously unreliable media were used in Mac prototypes until sanity prevailed.

Through the Looking Glass (Mac OS Classic) - Jobs.png

ICON 3 is a caricature of Apple co-founder Steve Jobs. The nose and lopsided grin recall Susan Kare's Jobs icon, which likely influenced this one. In turn, this particular icon was used in an early "Twiggy" Mac prototype's UI.

Through the Looking Glass (Mac OS Classic) - Cheshire.png

ICON 4 is a duplicate of the Cheshire Cat that Capps drew for Through the Looking Glass. It goes unused here in Amazing, as it would again in the third-party game MacCommand.

The remaining nine icons might be sketches for unimplemented maze features, like numbered checkpoints and pop-up messages as you approached a dead end. They're presented in the order they appear in the file, rather than the haphazardly assigned resource IDs.

Hidden Credit

Another bonus on the disk was called Clock, based on the "Dali Clock" with melting numbers that Capps wrote for the Xerox Alto. To see its credit string, push the mouse downward along the left edge of the screen.

Written by Steve Capps at Apple (and at Xerox).