Proto:Super Monkey Ball Jr.
This page details one or more prototype versions of Super Monkey Ball Jr..
This prototype is documented on Hidden Palace.
The August 6, 2002 prototype of Super Monkey Ball Jr. is dated over two months before the final American build. It was released by Hidden Palace on January 1, 2022 as part of their New Years 2022 release.
Contents
General Differences
- Some menu elements are placed very slightly differently on-screen.
- This is also true for some of the text elements on the screens shown between levels during gameplay.
- The ball doesn't travel upwards off the screen when finishing a level.
- Many of the Main Game's levels are different to varying degrees.
- So are many of the Monkey Golf courses.
Splash Screens
The trademark and "JR" were later added.
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The Realism logo uses its previous logo in the prototype.
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Title Screen
The "Press" in "PRESS START" is completely uppercase in the prototype. A trademark would later be added in the final version, and "Build 14" is written on the top right of the screen.
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Graphical Differences
- The "P1" sprite does not change outline colour when selecting a character.
- The sparkles released by the ball when finishing a stage look more like smoke.
- The "START" sprite that shows where the player starts in a stage is written in full caps rather than small caps, and is fully red instead of being shaded yellow-red.
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Floor Differences
Beginner 7
Walls were added.
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Beginner 9
Walls were removed and the landing platform was made shorter.
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Beginner 10
The layout was entirely redone.
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Advanced 2
The ending section was made different, with one bumper removed.
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Advanced 7
The slope was made less steep and the bumper was removed.
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Advanced 13
The penultimate staircase was replaced by a slope and the ending curves were made shorter.
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Advanced 19
The layout and individual sections were changed.
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Expert 3
The gap was made smaller.
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Expert 16
The layout and individual sections were changed.
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Expert 21
Parts of the floor were cut to prevent intense lag.
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Expert 30
The floor was completely redone. The prototype version also had a spinning cog that presumably functioned as an obstacle rather than a platform to stand on.
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Master 3
The floor was shortened.
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Minigame Differences
Monkey Golf
Mode A
Hole 4
The slopes were made less steep.
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Hole 6
The hole in the middle was made narrower.
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Hole 8
The second row of tiles from the edges were made slightly sloped.
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Hole 9
The middle bridge moved left and right in the prototype, now just tilts in the final version.
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Mode B
Hole 3
Completely different course.
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Hole 4
The walls were remodeled.
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Hole 6
The centre piece is narrower and has no hole in the prototype, and makes a full rotation instead of tilting back and forth like in the final version.
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Hole 9
Completely different course.
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Monkey Bowling
In Challenge Mode, one of the pin layouts was slightly changed.
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Text Differences
Different wording and a minor grammar fix.
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Initialising game data | Preparing game data |
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Play points recieved | Play points received |
Credits
To do: There's more. |
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Realism Development Team | Development Team (Realism/Creations) |
The Super Monkey Ball series
| |
---|---|
Arcade | Monkey Ball |
GameCube | Super Monkey Ball • Super Monkey Ball 2 (Demo) • Super Monkey Ball Adventure |
Game Boy Advance | Super Monkey Ball Jr. (Prototype) |
N-Gage | Super Monkey Ball |
PlayStation 2 | Super Monkey Ball Deluxe (Prototype) • Super Monkey Ball Adventure |
Xbox | Super Monkey Ball Deluxe |
Nintendo DS | Touch & Roll |
PlayStation Portable | Super Monkey Ball Adventure |
Wii | Banana Blitz • Step & Roll |
Nintendo 3DS | Super Monkey Ball 3D |
Nintendo Switch | Super Monkey Ball: Banana Blitz HD • Super Monkey Ball Banana Mania • Super Monkey Ball Banana Rumble |
Xbox One, PlayStation 4, Windows | Super Monkey Ball: Banana Blitz HD • Super Monkey Ball Banana Mania |
PlayStation 5, Xbox Series X, Amazon Luna | Super Monkey Ball Banana Mania |