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Battalion Wars 2

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Title Screen

Battalion Wars 2

Also known as: Totsugeki!! Famicom Wars VS (JP)
Developer: Kuju Entertainment
Publisher: Nintendo
Platform: Wii
Released in JP: May 15, 2008
Released in US: October 29, 2007
Released in EU: February 15, 2008
Released in AU: March 20, 2008

DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.

Battalion Wars 2 (stylized as "BWii" for console name humor) is the sequel to Battalion Wars, and allows you to play as several different armies in separate campaigns.

To do:
  • Check out LiveEditDebug and Debug. Probably need to replace the files in the corresponding directories to access these. Need to look at the unused units in the files of some levels, must edit the files to get them to appear.
  • Get all the unused unit GUI here.
  • Get all the unused audio and placeholder ones

Unused Graphics

Unused Unit Graphics

Unused Tundran Stratodestroyer

Apparently, the Tundran Territories were supposed to have their own Stratodestroyer. The unused graphic is just a red recolor of the Western Frontier's Stratodestroyer, which suggests it never got far in development.

BWII T srato01.png

Unused Xylavania Light Recon

An icon for the scrapped light recon. Unlike the Xlyavanian APC, this graphic got enhanced. This may imply they were considering bringing back the light recon until it was scrapped in favor of only using heavy recon.

BWII X reco01.png

Unused Commander Faces

Non Ghost Tsar Gorgi

A non-ghost version of Tsar Gorgi. It would probably have been used for the Western Frontier flashback in the final game.

Happy Young Kaiser Vlad

A version of young Kaiser Vlad, suggesting he was supposed to have more speaking roles; these may have been in either "Wings of the Gunship" or "Enemies Undone", since both have the Xlyvanians involved.

BWII co x yvlad h.png

Unused Text

Knight Wars Unit Classes


In the game's main executable can be found these strings referring to medieval/fantasy-themed unit types. KW stands for Knight Wars, a cancelled strategy/action game set in the medieval ages that was in development by Kuju in 2006/2007 (See [1]). In Battalion Wars 2's Level XML files many objects have a "mKWUnitClass" attribute, so both Battalion Wars 2 and Knight Wars shared the same engine at a point in development.

Developer Text

hack.txt has this message, along with a Kuju Entertainment developer's email address:

This file exists as a workaround to a bug in DVD emulation that leaves files open after they are supposed to be closed.


DLL.txt in the DLL folder explains the code files used in this game (ZLib is a very popular compression library supposedly used in this game):

This directory contains DLL files for BW2.

The DLL file are of type .rso and the ELF DLL symbol files are of type .sel

Currently there are two DLLs:

 * ZLib
 * HomeButtonMenu

The DLLs are generated as part of the build process.
Please note each .ELF has to have a corresponding DLL symbol file (.sel).