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Bubble Bobble Part 2 (NES)
Bubble Bobble Part 2 |
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Also known as: Bubble Bobble 2 (JP) This game has unused graphics. |
Bubble Bobble Part 2 is, obviously, a sequel to Bubble Bobble without a co-op mode, though its "Part 2" status is debatable.
Contents
Unused Title Screen
Ending scene palette | Unused palette |
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Graphics and 16x16 metatiles for an alternate title screen can be found in both the Japanese and US ROMs. Though the actual screen layout no longer exists, the ending scene (which was based on the old title screen) can be easily modified to show what it probably looked like. It's worth noting that the logo fits perfectly inside the existing cloud arrangement.
The image on the left shows the palette used in the ending scene, while the one on the right shows an unused palette, which is identical aside from the purple color seen in the logo.
Early Graphics
Older versions of some existing graphics can be found in unused areas of the Japanese PRG ROM.
To do: Assemble the sprites as they would be seen in-game. |
HURRY UP!
Early | Final |
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Ditched in favor of a complete character set. The lower half of the 8 and the 9 are much blockier than the final versions.
Skel-Monsta
Early | Final |
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Judging from this lone tile, it appears that Skel-Monstas used to be much more evil-looking.
Bubble
Early | Final |
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Bubbles used to be solid, similar to their arcade counterparts. The solidity might have made sprite flickering more apparent.
Corn Dog
Early | Final |
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Two colors were swapped on this cholesterol-laden treat.
Rounder
Early | Final |
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Another sprite that had its colors swapped.
Roc
Early | Final |
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Roc got a glossy coat of paint and bigger shoes for his official debut.
Super Drunk
Early | Final |
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Nothing but a palette swap for this pushover of a boss.
Regional Differences
Title Screen & Intro
Japan | North America |
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- The copyright info was modified. The "2" was also changed.
Japan | North America |
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- Just like in the original game, a typo was fixed in the intro text.
Round Differences
To do: Check the remaining rounds for differences; If this section gets too big, make a subpage. |
The North America version has fewer enemies overall. This does make a sub effect however, that some hidden items are harder to discover as their counters are tied to enemies and their drops.
Round 1
Japan | North America |
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Round 2
Japan | North America |
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Round 4
Japan | North America |
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Round 6
Japan | North America |
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Round 7
Japan | North America |
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- Pages missing developer references
- Games developed by I.T.L
- Pages missing publisher references
- Games published by Taito
- NES games
- Pages missing date references
- Games released in 1993
- Games released in March
- Games released on March 5
- Games released in August
- Games with unused graphics
- Games with regional differences
- To do
- Bubble Bobble series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by I.T.L
Games > Games by platform
Games > Games by publisher
Games > Games by publisher > Games published by Square Enix > Games published by Taito
Games > Games by release date > Games released in 1993
Games > Games by release date > Games released in August
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 5
Games > Games by series > Bubble Bobble series
The Cutting Room Floor > Unimportant Awards > NES games