Kirby's Dream Land 2
|Kirby's Dream Land 2
Also known as: Hoshi no Kirby 2 (JP)
Kirby's biggest adventure yet!*
*Assuming "yet" means 1995
One rather frantic track is unused. It can be accessed from within the game as FGM #94 in the Sound Test.
In addition to a different, more colorful Super Game Boy palette, the international versions add a dancing Kirby to the screen.
Occasionally, when a friend bag is opened, a different character appears instead of Gooey; collecting this character gives you both an extra life and 1% toward your completion percentage. In the Japanese version, this special character is Chao, a character from the 1989 Famicom Disk System adventure game Yūyūki. Since that game was never released overseas, the international versions replace her with a female version of Gooey (named "Girl blob" in an issue of Nintendo Power). Interestingly, ChuChu from Kirby's Dream Land 3 slightly resembles her.
Chao, along with her companion Goku, would later appear in all versions of Dream Land 3, as the character who gives you the Heart Star in Stage 4 of Grass Land.
|The original scene from Yūyūki
The sound test (another reference to Yūyūki) was changed as well. Besides the aforementioned character replacement, Gooey was added to the international version.
The screens that appear upon completing the Boss Endurance and Bonus sub-games also have Chao replaced with the "Girl blob".
In the Japanese version, the game's title appears at the top of the Super Game Boy border. Rather than replacing it with the international one, it was completely removed from the international border for some reason.
In the second part of Stage 6, Dark Castle, the screen moves to the left. At the end of the long hall, it is possible to see a strange little narrow room with a chain, spikes and a chick emerging from an egg. Neither the chain nor the spikes have any effect.
Stage 3 has a similar place, which is almost the same, but in reverse and it does not close this room off. Why did the level designers add this?