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Burnout Paradise: Remastered

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Title Screen

Burnout Paradise: Remastered

Developers: Criterion Games, d3t Ltd., Stellar Entertainment
Publisher: Electronic Arts
Platforms: Windows, PlayStation 4, Xbox One, Nintendo Switch
Released internationally: March 18, 2018 (PS4/Xbox One), August 21, 2018 (Windows), June 19, 2020 (Switch)

DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.

NotesIcon.png This game has a notes page

To do:
  • Text strings leftover from previous versions would be nice...
  • Executable text can be found, just like in the non-Remastered version.
  • The Switch version is also worth documenting.

Burnout Paradise: Remastered takes you down to Paradise City once again 10 years after the original release. Now with every single DLC included (alongside the ones the original Windows version lacked), PC players could finally experience a complete version of the game they got on consoles all those years ago.

It's also notable for being the only 8th generation game to use the RenderWare engine many years after it was discarded for other, more powerful, engines.


Miscellaneous tidbits that are interesting enough to point out here.

Text Display Test

There's quite a bit of unused text in the release build, presumably from the devs trying out their text display system, starting at 0xA0645D. If some of it sounds familiar, it's probably because a number of these lines were in the original game as well. Lines appear to be separated by a null value; line breaks have been added for readability:

Director people
Fiona and alex
A load of badgers
badger.badger.badger badger badger.badger.badger.badger.badger
Word wrap test
word thing word thing word thing word thing word thing word thing word thing word thing word thing word thing word thing word thing
Coolest person
Steve but not as much as Chris
Tall people
Scott and Andy
Some other people
A load of badgers
badger.badger.badger badger badger.badger.badger.badger.badger
Short person

These messages are repeated four times in the executable.

Unused/Leftover Audio

There are a fair number of unused audio that were also in the original game, but they're still here.


A blank SNS file with complete silence.

Race Start Music

Early version of the track that plays before a race starts.

Burning Home Run

DJ Atomika: This is Burning Home Run. You are the runner. Race through four checkpoints to win, but if a player takes you down, they become the runner.

DJ Atomika: This is Burning Home Run. Do whatever you can to stop the runner from reaching four checkpoints. Take the runner down to take their place. The first runner through four checkpoints wins.

DJ Atomika: This is Home Run. You are the runner. Race through four checkpoints to win, but if a player takes you down, they become the runner.


The following was used in the Burnout Dominator soundtrack. This unused music file is also present in the original version of Burnout Paradise.

  • Lifetime - Haircuts and T-Shirts (LIFETIME.SNS)

The following were used in the original version of Burnout Paradise, though seemingly due to licensing issues, they don't play in-game anymore. Both are mentioned in the credits.

  • Finger on the Trigger - Never Heard Of It (NEVER_HEARD_OF_IT.SNS)
  • Everyone Has Their Secrets - Showing Off to Thieves (SHOWING_OFF_TO_THEIVES.SNS)


Bikes customization


In the original versions of Burnout Paradise, the unlockable Nakamura FV1100-TI and Nakamura Firehawk GP Competition motorcycles arrived wrecked like normal cars. Since Auto Repairs don't work for motorcycles, this had the side effect of making their paint jobs and finishes (and for the former, the rider's gender) uncustomizable, but the game was later patched to put them in a repaired state, which enabled the customization function for them. However, in Remastered the bikes arrive wrecked again, and this time that oversight wasn't fixed on consoles, though it was properly addressed on the PC release.

According to the VEHICLELIST.BUNDLE, a massive bunch of cars have Carson as their manufacturer. This is true for the traffic cars and vehicles which were released after the Burnout Bikes' addition, and has remained as such in Remastered.

Steering wheel

To do:
Investigate why steering wheel doesn't work in PS4. Maybe disabled in script file

Steering wheel functionality is present on all platforms sans PlayStation 4. This also applies to the remaster of Need for Speed: Hot pursuit (2010).

Out of bound map

By using free camera mode, you can explore out-of-bounds and locate leftover developer items that normally are unreachable. These were also in the original version.

Work-in-Progress Vehicles


The VEHICLELIST.BUNDLE lists two unused finishes for both the Hunter Annihilator Street Rod (which is internally called the Extreme Annihilator) and Montgomery Hawker Mech (named as belonging to Hunter instead of Montgomery), plus an Aston Martin... oddly. These items are flagged as being work-in-progress to make them unavailable in the junkyard, and their default colors indicate them as being pearlescent black, pearlescent black, and gloss red respectively. The Aston Martin car lacks files for it, however, and is set not to appear in any of the vehicle categories.

The Montgomery Hawker Mech has two fully functional finishes that can't be chosen in the junkyard.

Leftover (Sponsor) Vehicles

Despite these cars not having any files leftover in this remaster (as the sponsorship agreements had expired long ago), their icons (excluding the Chrome Car which lacks one entirely) and descriptions can still be found in the resources.

Name Junkyard Icon Blurb Notes
Blu-Ray Hawker BPR PlayStation Hawker Junkyardicon.png N/A This sponsor variant, which never got released, could be found in the PS3 release of the original game. It would most likely have been exclusive to that platform, had it been released.
Circuit City Hot Rod BPR Circuit City Hot Rod Junkyardicon.png CAR_BLURB_PSPCIR: This hot red hot rod is brought to you exclusively by Circuit City. Take it for a spin and point those front wheels at the sky.
GameStop Sport BPR GameStop Sport Junkyardicon.png CAR_BLURB_PSPGAS: A classy rebuild of the Touge Sport from the Gamestop race team. Get out there and rack up some big drifting yardage.
MicroMania Custom BPR MicroMania Custom Junkyardicon.png CAR_BLURB_PSPMICR: The Micromania team bring their own Gallic flair to this exclusive Hydros Custom. Vive la Burnout!
Ikusa GT B'z BPR Ikusa GT B'z Junkyardicon.png CAR_BLURB_PSPBZ: Rock gods B'z bring you this fantastic custom Ikusa GT. Crank it up to 11, and rock on! Its speed is somewhat superior to the original Ikusa GT's, and was available to be obtained in Japanese copies of the original game using the "bzfriction" sponsor code.
BestBuy Oval Champ BPR BestBuy Oval Champ Junkyardicon.png CAR_BLURB_PSPBEST: This mellow oval racer is available only from the guys at the BestBuy racing team. Get out on the road and open her up!
Target Überschall 8 BPR Target Ubershall Junkyardicon.png CAR_BLURB_PSPT: Take aim, then take down the opposition with this remodeled Uberschall 8, custom-built for Target. Never released, nor could it be obtained normally as the retail chain Target only started selling Xbox 360 and PS3 games around mid-2010, two years after the original game was published. The Junkyard icon uses an earlier model of the Überschall 8 which resembles the Modified Super from Burnout 3: Takedown.
Tilly's Custom BPR Tilly's Reliable Junkyardicon.png CAR_BLURB_PSPTS: The chic Tilly's Reliable Custom is an essential inclusion to the garage of any fashion-conscious Burnout driver. If it's not here...it's not happening. The clothing company Tilly's did not sell copies of Burnout Paradise in their stores. Why exactly it was cut is unknown, although it could be related to an apparel collaboration agreement that fell through.
"Steel Wheels" GT BPR Steel Wheels GT Junkyardicon.png CAR_BLURB_PSPMETL: The armor-plated Steel Wheels packs plenty of extra weight for grinding persistent rivals into the wall. This GT Concept variant was a pre-order bonus for Burnout Paradise before release, and was more suited for vehicular combat than racing.
Walmart WTR BPR Walmart WTR Junkyardicon.png CAR_BLURB_PSPWAL: The Walmart Racing WTR sports their distinctive star-spangled livery. Save money. Live better. Drive harder.
Yodobashi Custom BPR Yodobashi Custom Junkyardicon.png CAR_BLURB_PSPYODO: Yodobashi exclusively bring you this funky Hydros Custom. Get out there and chain some Burnouts! Again, the reasons to Yodobashi being dropped as a sponsor are unknown. Of note is that the music group B'z already sponsored the Japanese version, even though Yodobashi also sells video games and could have promoted Burnout Paradise.
The Chrome Car N/A CAR_BLURB_PSPCHRO: Built for a special effects team, this unique ride can take plenty of punishment and always comes up shiny. Alongside the "Steel Wheels" GT, this non-sponsored vehicle was omitted from Burnout Paradise: Remastered.

Version Differences

The Criterion logo screen was revised in the Switch version due to the developer changing its logo during the two-year gap between the Switch port and the other versions.

PS4, Xbox One, PC Switch

Removed Freeburn gamemode

A removed Freeburn gamemode can enabled by modding; it was called "Super jump checkpoint" and has a missing text string but is similar to race mode.