The Cutting Room Floor
The Cutting Room Floor je stránka, která se snaží odkrýt tajemství nevyužitého obsahu ve videohrách. Mnoho her má nevyužitý obsah určený pouze pro vývojáře nebo dokonce obsah, který měl být pro všechny, ale byl zrušen z důvodu nedostatku času peněz
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Nintendo
Publisher: Nintendo
Released: 1988, NES/Famicom
Super Mario Bros. 3 was the last main-series Mario game released on the NES. The game introduced such beloved concepts as the Koopa Kids, Super Leaves, and Tanooki Suits.
Fifteen unused levels are tucked away in the game, only accessible through codes and hacking. Along with those levels are unused enemies, graphics, stage palettes, and two unused minigames. There's even a debug menu!
And in addition to all of that unused content, there are a variety of differences between the Japanese and International versions of the game. The two international revisions contain some interesting differences, too! There's a lot to know about Super Mario Bros. 3.
All Featured BlurbsDid You Know...
- ...that Gokuraku! Chuka Taisen and Taito Chase H.Q. have hidden Morse code messages?
- ...that the Game Boy Camera has all of the content used in an undumped CoroCoro Comics version that was never released to the public?
- ...that Joanna Dark is Asian in the Japanese version of Perfect Dark?
- ...that Scorched Earth had a couple of very buggy lasers in Version 1.1?
- ...that the Game Boy Color version of Dragon Warrior III has Dragon Warrior IV-related content in it?
- ...that Cheetahmen II was supposed to have two more levels?
- ...that at least 47 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Daytona USA 2: Battle on the Edge is the follow up to the massively successful Daytona USA. The game got a minor update shortly after known as Daytona USA 2: Power Edition. It unfortunately never received any home ports, but the Power Edition courses were later included in the Xbox version of OutRun 2.
Present in Battle on the Edge is a hidden "Specialist Only" Hornet car with modifiable performance. This car was originally thought to have been unused, but it has since been revealed that it can be accessed via a code on the course selection screen. The Hornet would later be accessible without a code in the Power Edition update with a slightly different bonnet and the ability to adjust the car's performance removed.
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