The Cutting Room Floor
The Cutting Room Floor 是一个专注于发掘和研究电子游戏中未使用或删减内容的网站。许多游戏有着除开发者外不为大众所知的内容,包括调试菜单、未使用的音乐、图像、敌人和关卡 — 它们也有可能本应公开,但由于时间或资金不足而被删减。
我们欢迎您浏览游戏列表并开始阅读。若您也正在研究,那么您可以浏览一些小作品并试试动笔帮我们补充补充。若您只是对多年前见到的菜单/关卡微微留有印象,却不记得如何开启,那么您可以创建一个新页面,写下您的记忆。我们也会帮助您的。要是您想支持本网站,并帮助我们不断深入研究游戏,欢迎您捐赠我们。
特色条目
Developers: Ion Storm, Westlake Interactive (Mac)
Publishers: Eidos Interactive, Aspyr Media (Mac)
Released: 2000, Windows, Mac OS Classic
Deus Ex is the rare combination of several genres, real-life conspiracies, loads of content to explore, and captivating environments.
The game was also highly ambitious, with development spanning several years. Not only are there plenty of cut concepts, but also plenty of concept art and screenshots from early versions of the game. The released game also contains slews of cut conversations, loads of unused textures, and some tidbits from cut levels.
Did You Know...
- ...that Hardwar has a hidden CD audio track containing some snarking from the developers?
- ...that the Intellivision port of Centipede has a hidden message with a terrible pun?
- ...that Mario Party, Pokémon Stadium and Ocarina of Time were planned to support the N64 Disk Drive?
- ...that the games in the Jak and Daxter trilogy all have hidden debug modes accessible with the controller?
- ...that Deus Ex: Invisible War contains an early script with a cut museum level?
- ...that Wayne Gretzky's 3D Hockey '98 has a song about violent fish?
- ...that at least 29 games released on today's date have articles?
Featured File
New Super Mario Bros. pretty much resuscitated the idea of all-new side-scrolling Mario games. Not unlike its kinda-sorta-sequel, this game has a lot of unused stuff.
For example, these are unused world icons representing early ideas for the worlds. These are loaded in an unused scene selection screen.
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