The Cutting Room Floor
The Cutting Room Floor ir vietne, kas veltīta videospēļu neizmantotā satura atklāšanai un izpētei. No atkļūdošanas izvēlnēm līdz neizmantotām dziesmām, attēliem, ienaidniekiem vai līmeņiem, daudzām spēlēm ir saturs, kas nekad netika paredzēts to redzēt ikvienam, izņemot pašiem izstrādātājiem — vai pat bija reiz domāts to redzēt visiem, bet laika vai budžeta dēļ tā nenotika.
Jūtieties brīvi pārlūkot mūsu spēļu kopumu un sākt lasīt! Esat gavati jau pētījumiem? Ielūkojaties nepabeigtajos rakstos, varbūt varēsiet mums izpalīdzēt. Ir tikai kāda sena atmiņa ar kādu neizmantotu izvēlni vai līmeni, ko pirms daudziem gadiem redzējāt, bet vairs neatceraties, kā tam piekļūt? Nekautrējaties izveidot lapu ar redzēto, un mēs apskatīsim. Ja vēlaties palīdzēt uzturēt šo vietni un palīdzēt spēļu pētījumu turpināšanai, labprāt varat arī ziedot.
Piedāvātais raksts
Developer: Heavy Iron Studios
Publisher: THQ
Released: 2003, GameCube, PlayStation 2, Xbox
SpongeBob SquarePants: Battle for Bikini Bottom is one of the many SpongeBob SquarePants video games to come out during the franchise's initial breakout in the early 2000s. Ever since release, it became widely regarded as one of the best SpongeBob video games because of the addictive object-collecting mechanics, creative and expansive worlds, and overall capturing the look and feel of the show. Since then, it became an unexpected cult classic and even received a remake for newer consoles.
As ambitious and big as the game is, it was originally planned to be even bigger. There are several cut levels appearing in a drastically unfinished state, unused animations that would have added more detail to the characters, and several leftover objects from earlier points in development. And if that isn't enough, there's even concept art for locations that never made it into the game!
Visu piedāvāto rakstu kopsavilkumiWere You Aware...
- ...that the Atari 7800 port of Karateka wants to plant subliminal messages in your brain?
- ...that ClayFighter 63⅓ has a character name graphic for a "HoboCop"?
- ...that many cameo appearances in Mario & Luigi: Superstar Saga were scrapped? And that each battlefield is larger than what can fit on the GBA screen?
- ...that Wacky Races: Crash & Dash has a logo for an undeveloped Carmageddon game?
- ...that Amiga developers really, really, really, really, really, REALLY didn't like pirates?
- ...that Maya the Bee & Her Friends was supposed to be a South Park game?
- ...that at least 54 games released on today's date have articles?
Ieguldījumu sniegšana
Vēlaties dot savu ieguldījumu? Neesat pārliecināti, kur sākt? Apmeklējiet palīdzības lapu, lai uzzinātu visu, kas jums nepieciešams uzsākšanai, ieskaitot...
- Pamācība rakstu izveidei un rediģēšanai
- Norādes, kas palīdzēs atrast atkļūdošanas režīmus, neizmantotos attēlus, noslēptos līmeņus un daudz ko citu
- Saraksts ar visu, kas vēl jādara
- Bieži sastopamas lietas, kas ir atrodamas simtiem dažādās spēlēs
Mums arī ir apjomīgs spēļu saraksts, kurām vēl nav lapu vai ir lapas ar nepieciešamību paplašinājumam. Aplūkojiet tās!
Piedāvātā datne
Dungeon Keeper is a strategy video game that was the last to be developed by Bullfrog Productions under Peter Molyneux.
In the game, the player attempts to build and manage a dungeon or lair while protecting it from (computer-controlled) "hero" characters intent on stealing the user's accumulated treasures and killing various monsters. The game was met with high critical praise and positive gamer reaction, resulting in a sequel being made.
There are six possible Bonus Levels to be located in the game, including the "Moon" level. However, you can only gain access to five of them in unmodded games.
The "Locate Hidden Realm" bonus crate should have been located in Level 14, "Sleepiburgh", to the opposite side of the "Transfer Creature". The crate itself is not in the game, possibly due to a mistake by the programmers where they forgot about it or (accidentally) erased the crate.
Arhīvs