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Shin Megami Tensei (PlayStation)

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Title Screen

Shin Megami Tensei

Developer: Dennou Eizo Seisakusho
Publisher: Atlus
Platform: PlayStation
Released in JP: May 31, 2001


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Shin Megami Tensei is a remaster of the SNES version with improved graphics and gameplay along with a new difficulty mode.

Unused Sprites

Shin Megami Tensei 1 PSX unused hero sprite.png
The protagonist of the game was meant to get his own sprite at some point. However, unlike other sprites, it's based off the concept art of the protagonist by Kaneko.

Shin Megami Tensei 1 PSX unused hero sprite shadow.png
Another different unused sprite of the protagonist. Note there's two of them because it was supposed to be animated at some point.

Shin Megami Tensei 1 PSX unused No used1.pngShin Megami Tensei 1 PSX unused No used2.png
This unused sprite would appear for backgrounds that are removed or don't exist in the final build.

Shin Megami Tensei 1 PSX dummy map.png
An unused map that has the word "dummy" in the corner.

Debug Battles

The game has unused code for testing battles.
The following cheat code replaces regular battles with it. (Note: the screen is kept black if you enter a battle from the city map)
During battle, the game will show HP values for every enemy.

80011014 BABC
80011018 8006


If you win the battle, the game softlocks.