Sonic Shuffle
Sonic Shuffle |
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Developers: Sonic Team[1],
Hudson Soft This game has unused graphics. This game has a prototype article |
After the success of Mario Party, Sonic attempted to follow in the plumber's footsteps in the party genre with Sonic Shuffle, which was unsuccessful thanks to the cheatsy AI and excessive load times (not as bad as that Sonic game from 2006, mind you, but still pretty annoying).
Oh, and both Sonic and Super Sonic are separate characters for some reason.
Contents
Sub-Page
Prototype Info |
Unused Graphics
MG049.MDL
The Bomb Relay minigame has a crudely-drawn white cloud with a face, likely meant as an emote of sorts when the bomb blows up.
Unused Models
MG102.MDL
The Sonic Darts minigame has an unused dart pertaining to NiGHTS, who despite having a cameo appearance when the game is played on Christmas Eve, is not playable. While all other characters have their faces on their darts models, NiGHTS only went as far as having his name on it as a placeholder.
Debug Features
Present in the SUBPROG directory are files for debug tools, such as a model viewer and a level viewer which includes a small debug system. To access these features, replace TITLE.BIN with any of the below files:
To do: These all need looking into. |
Model Viewer (MDLVIEW.BIN)
It's...a model viewer. Duh.
Level Viewer (TEST_0.BIN)
This uses the Nindows debug system for games developed with the Ninja libraries from the SDK like Space Channel 5 and the Scud Racer SDK sample. It functions similarly to Windows in appearance and lets you use a keyboard and mouse to navigate menus and view the level models outside of a game scenario.
Character Viewer (HPVIEW.BIN)
Lets you view character models, although only Sonic, Tails, Knuckles, Amy, Illumina, Lumina, and Void can be selected. Note that this file is referred to as "High Poly Viewer" within 1ST_READ.BIN.
Debug Menu Text
Text from the Debug Menu from the European debug version can be found TITLE.BIN, before the text used for VMU access. To enable the menu:
- If running the European debug version, hold Y during the Sega logo.
- If running the NTSC-J version, set the byte at address 8c0fcd63 to 01.
- If running the NTSC-U version, set the byte at address 8c1a6256 to 01.
- If running the PAL retail version, set the byte at address 8c0fba97 to 01.
Sonic Shuffle DEBUG MENU BOARD Stage No %d Mdl File Viewer HI-Poly Viewer PST=%d GENERAL SPECIAL CLEAR START SELECT (VS) START SELECT (Story) RECORD Announcement Rank Demo Tutorial Demo Sonic Room Void EVENT Duel Movie SOUND TEST Event No %d TEST-0 Mini Event Menu Ring Badbge Enemy_%d PST_%d EXDEMO.BIN Leave a hand DEBUG MENU:Proc start fail PLAY Sound Debug Menu DrvVer %1X.%02X.%02X Select Game[%s] Select Game[%s] Select Trap[%s] Select Mev [%s] Select Btl [***] Select Tut [***] Select Rec [***] Select Sev [%s] Select Bev [***] Select Srm [***] Select Vev [***] Select End [***]
Regional Differences
Title Screen
US/Europe | Japan |
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Bonus Content
Eight 1024×768 wallpapers can be found by placing the Dreamcast disc into your computer. The files on the disc are 24-bit bitmaps (BMP), but here they have been converted to PNG.
References
- Games developed by Sonic Team
- Pages missing developer references
- Games developed by Hudson Soft
- Games published by Sega
- Dreamcast games
- Games released in 2000
- Games released in December
- Games released on December 21
- Games released in November
- Games released on November 13
- Games with unused graphics
- Games with unused models
- Games with debugging functions
- Games with hidden level selects
- Games with regional differences
- Games with hidden bonus content
- To do
- Sonic the Hedgehog series
Cleanup > Pages missing developer references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden bonus content
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by developer > Games developed by Sega > Games developed by Sonic Team
Games > Games by platform > Dreamcast games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 2000
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 21
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 13
Games > Games by series > Sonic the Hedgehog series