If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Mega Man 2: The Power Fighters

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Mega Man 2: The Power Fighters

Also known as: Rockman 2: The Power Fighters (JP)
Developer: Capcom
Publisher: Capcom
Platform: Arcade (CP System II)
Released internationally: August 1996[1]

GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.

BugsIcon.png This game has a bugs page

The second coin-op Mega Man game where the player goes through a boss rush of enemies from previous entries; most notably, it features the addition of Mega Man 8's Duo as a playable character.


Read about notable bugs and errors in this game.

Unused Graphics

MM2PF PharaohMan UnusedIdle.gif
While used, Pharaoh Man's hand on his shield pose can't be properly seen in-game due to the shield's effect covering it.

MM2PF MegaMan ShootDown.gif MM2PF ProtoMan ShootDown.gif MM2PF Bass ShootDown.gif MM2PF Duo ShootDown.gif
All four playable characters have an animation for shooting down. The one for Duo is actually used but is covered up by effects.

MM2PF MegaMan Hadouken.gif
It looks like it was planned for Mega Man to be able to do some Hadouken-like attack, though no possible projectile was found. A Hadouken move was previously featured in Mega Man X, where it is fired much like in the Street Fighter series.

MM2PF ProtoMan ShieldAttack.gif
Seems it was planned that Proto Man could use his shield as an attack. The gaps between sprites are very rough and seem to be missing frames. Judging by the number of similar sprites, it's possible that the sprites were tested with the shield in slightly different positions before the attack was scrapped. In the last frame of the first row, Proto Man appears to be both attacking with and carrying his shield, oopsie!

Unused Music

A guitar track for Cut Man's theme.

Regional Differences

Title Screen

Japan US
Rockman2pfarcade title.png Megaman2pfscreen.png


The ending cutscenes outside Wily's destroyed castle actually have text in the Japanese versions, but in international versions, it conspicuously doesn't.


The Japanese version has a special credits sequence if you finish the game without continuing and without letting the timer run out during the final Dr. Wily fight.

Rockman2pfarcade credits-1.png Rockman2pfarcade credits-2.png
Rockman2pfarcade credits-3.png Rockman2pfarcade credits-4.png
Rockman2pfarcade credits-5.png Rockman2pfarcade credits-6.png
Rockman2pfarcade credits-7.png


  • Like in the The Power Battle, some character voice clips are absent in non-Japanese versions.
  • In the Japanese version, when performing his Up + Attack uppercut attack, Mega Man says "Rock Upper!", referencing his Japanese name, Rockman. In other versions, he simply says "Upper!". Curiously, the "Upper!" voice clip is also used in the Japanese version during the Mega Man/Bass 2-player ending.